Crypto

Bitget users can gain ESPORTS in 1.86m token airdrop by locking up Bitcoin



ESPORTS makes its debut on Bitget PoolX. Starting July 21 until July 28, users can earn a batch of Yooldo Games tokens from a 1.86 million airdrop by locking up to 20 BTC.

In a recent announcement, Bitget announced the terms for the airdrop event for Yooldo Games’ native token. The project recently made its debut on Bitget PoolX, a platform that allows users to lock their certain crypto assets in designated pools to earn airdrops of popular or new tokens.

To earn tokens from the airdrop event, Bitget users would need to lock up their Bitcoin (BTC) for a period of time. Starting from July 21 08:00 UTC until July 28, 08:00 UTC, traders can begin to lock up a portion of their BTC balance in order to gain tokens from the airdrop.

According to the notice, the amount of tokens a user stands to gain is equal to the amount of BTC locked by users divided by the total number of BTC locked by all eligible users multiplied by the amount of total tokens in the airdrop pool. The total amount of ESPORTS tokens prepared is approximately 1.86 million.

In order to participate, users would need to lock up a minimum of 0.0001 BTC which is currently valued at $11.86. The limit for locking up BTC in order to be eligible for the Bitget PoolX airdrop event is 20 BTC or worth $2.37 million per lock up.

After the lock-up period ends, the tokens will most likely be credited to the user’s spot account within five minutes. Users can check whether they have received the new tokens by turning on the “Automatic Financial Management” feature on their account. Rewards will be distributed within seven working days after the event ends.

In addition, participants would have to complete the necessary identity verification on the platform and comply to Bitget’s terms and conditions.

What is ESPORTS by Yooldo Games?

ESPORTS is a utility and governance token belonging to the web3 e-sports platform Yooldo Games. Based in South Korea, the project that enables users to “play, watch, earn, and participate” in decentralized tournaments with features like on‑chain score verification and automated NFT or token rewards.

Officially launched on the market on July 19 at 09:00 UTC, the ESPORTS token itself serves as a reward for players. It is also used to fund online tournaments, enable DAO voting and cover fees on the platform such as entry fees among others. It is available to trade on major exchanges such as Binance, MEXC, Gate.io and Bitget.

According to data from CoinGecko, the project has prepared a maximum supply of 900 million. So far, the token has been trading hands at $0.060, having gone down by 14.6% in the past week and 0.8% in the past day.



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